Community Spotlight - Danser by Tachevert
Hello everyone!
This is the kickoff post for a brand new weekly community spotlight that we’ll be doing every Thursday! Each week we’ll be picking a world created by one of our alpha testers and highlighting it, showing a screenshot or two, and doing a short Q&A session with the creator. We hope you’ll look forward to seeing a peek of the wide diversity of possibilities that our users are already making with Metaplace!
Our first choice is Danser, a social music world created by Tachevert. Here is his Q&A!
Can you tell us a bit about "Danser"?
Danser is an experiment in creating a social music world. Players can just hang out in the world and chat -- but there's also a game to pick up and play musical notes. Everyone in the world "plays" music in synchronization, and so everyone gets choices to make. You can hide in the corner to avoid picking up notes to play, and just chat. You can try to coordinate with your neighbors and pick up pleasant harmonies together -- or you can antagonize them with dissonant countermelodies.
How long has it taken you to build this world so far?
Most of the work in Danser was finished in a couple of weekends. Once I'd pick the game up, I found it hard to put down! Of course, this has gone faster than I expected, because some components (such as text chat) were easily imported from modules created by other Metaplace users!
What has been your favorite part about building this world?
The framework provided by Metaplace has been one of the easiest I've ever tried for getting multiple players interacting in the same shared virtual space! I've been able to skip a lot of the "drudgery" that's usually involved, and get into "playing" in almost no time -- and that's just fun!
Where did you obtain the art for "Danser"?
It may be shocking, given the depth of perspective and stunning realism of the avatars, but this art rolled off my very own Wacom tablet.
Do you have any other worlds or games in mind to build on Metaplace, or are you working on
anything else right now?
I have so many ideas that I often don't know where to start tinkering on a given night! :) In my short time in the alpha test to date, I've been able to experiment with a lot. I've been able to use Metaplace as a platform to deliver richly interactive online learning content to an open-source Moodle platform, I've toyed with some interactive video, and I've even been able to pitch in to help create a game lobby that the Areae folks used in a public stress test.
And then there are, of course, the tomatoes... but that's all I'm going to say about that.
Can you tell us a bit about yourself?
I've been gaming since my Commodore Vic-20, got hooked on the bizarre combination of MUDs and Civilization-style world-building games in my youth, and then Star Wars Galaxies kicked off my current main vice of MMORPGs. I went to school for Computer Engineering and ended up doing a bunch of different tasks, from writing AI software in C++ to manufacturing microchips to business and E-Learning web development.
I've been co-running a blog site for a couple of years now at http://www.worldiv.com/blog discussing crazy MMO design ideas, and other stuff in the MMO and videogame world.
Stay tuned for next week's spotlight post!


