Community Spotlight - Dragonlings by chooseareality
This week's Community Spotlight is on chooseareality's game, Dragonlings. Dragonlings is a unique game in development with some very interesting and exciting plans for the future. Please enjoy an interview with the game's creator, chooseareality.

Can you tell us a bit about “Dragonlings”?
In Dragonlings you live as a dragon. Your life starts as a hatchling and you can grow over time into one of the giant dragons we know from fantasy worlds. The actions you take will determine the skills and abilities you have. Initially you will be able to explore the hatchery caverns and the forest outside. The world will grow as time passes into a full continent and eventually other continents as well.
Dragonlings will be a MMORPG and entirely Player vs. Environment, but it will most certainly be on a much, much smaller scale than the commercial products out there.
How long has it taken you to build this world so far?
I work at lunch or at home for a hour or two a day. I would say I have put in 30+ hours so far, but a lot of that time has been experimental as I try new things and learn from my mistakes. I think the same game started today would only take me about 10 hours to get to the point it is at now.
What has been your favorite part about building this world?
It feels really good to be able to accomplish something and feel like I'm actually making progress on
a game that I want to play. After years of false starts, and several books on game programming, I finally have a way as an independent developer to make a game while not being overwhelmed by the amount of things I need to learn.
Where did you obtain the art for “Dragonlings”?
I have no one to blame but myself for all the art in Dragonlings, but that art is very much temporary and someday I will replace it will something else. Thankfully I've been able to use some art for multiple things using the Tinting and Scaling that is built into the Metaplace system which has been a great trick to extend my meager resources.
Did you work alone or collaborate with others?
I work completely alone, well if you don't count the constant input I get from the helpful community I mentioned above.
If not finished, what else do you have planned for “Dragonlings”?
I am not even close to finished and really I don't know if it will ever be finished. Here is my list of things I want to accomplish before the initial game is done:
- Quest system to train and guide new dragons through the world.
- Skill system that allow you to get better at skills you want to focus on.
- Learning system so you can learn new skills from other creatures.
- Growing system so you get bigger over time.
- Reworked graphics with animation.
- Sound Effects.
- Environmental Music.
- Character customisation system.
See what I mean about never finishing? :)
Do you have any other worlds or games in mind to build on Metaplace, or are you working on anything else right now?
Just for fun I made a real quick game with dropping balls that bounce off bumpers toward the bottom of the screen. Kinda, like the Plinko game they play in Japan. The goal of the game is to catch them. It took maybe a total of 3 hours to make a quick demo and it is pretty fun so I think I may take time away from Dragonlings to flesh it out into a whole game. I have to thank Raph for the physics code though, I have been out of school for a bit long to quickly come up with circular collision code. =)
Can you tell us a bit about yourself?
I have played games since my first system, a Colecovision, and have always wanted to make them. I have notebooks full of different ideas from the years past so I am sure I will never run out of new games to try to make with Metaplace.
When I'm not trying to make games I am a Systems Analyst/Programmer for a government agency in the Central Valley of California. I work with VB.NET, ASP.NET, Javascript, SQL Server and other Microsoft technologies on internal applications and I work with Dreamweaver, Flash, CSS, HTML, etc. on our internal and external web pages.
When I am not working on computers I like to read (Horror, Fantasy, Drama, Philosophy), play video games (Wii, PC, PS2, DS), create art, hang out with my wonderful partner and our kids, and bicycle.
Thank you for the great interview! Stay tuned next week for another spotlight!


